The trò chơi was released in 2017, & everything getting fixed this week should have been done years ago

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Nier: Automata’s PC port was a disaster, one so bad we’ve written headlines about it like, “It’s Ridiculous That Nier: Automata Still Hasn’t Been Patched On PC.” Then, when Square Enix seemed unwilling (or unable) khổng lồ fix it, “Fan Creates Patch khổng lồ Fix Nier: Automata’s Graphics.”

And that was back in 2017! It’s now 2021 & the trò chơi still hasn’t been updated. However, with a game Pass release on the way, Square Enix have finally been compelled to act. A patch for the Steam version was announced back in April, though with no accompanying release date fans again grew impatient, wondering when Square Enix would ever get around lớn fixing this.

Turns out it’ll be this week, with a planned July 15 release for what Square Enix is calling the “Steam Patch”. This will try to fix...well, all kinds of stuff:

Borderless video clip settings have been implemented.A Fidelity FX CAS feature has been added.The system will now detect whether HDR has been activated in the Windows display settings, và automatically boot the game in HDR mode if it has.Adjustments khổng lồ the anti-aliasing functionalityApproximately 270 UI textures for icons, backdrops và UI elements etc. Now support 4K resolutions.The bit rate has been improved và all pre-rendered cut scenes adjusted, so they will now play in 60FPS and display in the correct aspect ratio without stretching the picture.A new “Global illumination” feature has been implemented. This can be set lớn three different levels; High, Medium or Low.The rendering targets for ambient occlusion và bloom effects have been changed khổng lồ dynamic resolution based on the game’s resolution.It is now possible to lớn switch between recently selected display modes for screenshots, such as between full screen and windowed mode or between borderless và windowed mode, by pushing the alt + Enter keys together.The mouse cursor is no longer displayed when using a trò chơi pad controller.The frame rate has been stabilized at 60FPS under default settings.Other stability related fixes have also been implemented.

All of that should have been there và working at launch, or if not then soon after! It sucks that fans have had to lớn wait four years for this, và it sucks they had lớn use community-made workarounds in place of official support that whole time.